AI Insights · Timothy · April 2023
Top 5 3D Anime Games on iOS in Central America - Q1 2023
Explore the performance of the top 5 3D anime games on iOS in Central America during Q1 2023, including trends in downloads, revenue, and active users.
The first quarter of 2023 saw notable performances from the top 5 3D anime games on iOS in Central America. Here's a breakdown of each app's performance, based on data from Sensor Tower.
Genshin Impact: Natlan Launch experienced fluctuating weekly revenue, peaking at around $63K in early February. Weekly downloads showed variability, with a high of approximately 8.7K in late December, and a general trend of decline towards the end of the quarter. Weekly active users remained fairly stable, with figures ranging between 45K and 57K throughout the quarter.
DRAGON BALL LEGENDS observed a decline in weekly revenue, starting at $30K in late December and dropping to around $6K by the end of March. Weekly downloads followed a similar downward trend, starting at nearly 7K and ending at around 3.7K. Active users decreased from approximately 47K to 38K over the quarter.
Kanjozokuレーサ Racing Car Games showed modest weekly revenue, peaking at around $179 in mid-January. Weekly downloads were highest in early February at approximately 4.2K, but declined sharply to around 745 by the end of March. Active users peaked at around 3.2K in early February and then declined to about 1.4K by the end of the quarter.
The King of Fighters ARENA saw minimal revenue, with the highest being around $124 in late December. Downloads peaked at about 2.8K in late December and then experienced a decline, stabilizing around 768 by the end of March. Active users showed some variability but generally declined from approximately 7.2K in early January to around 5.9K by the end of March.
HATSUNE MIKU: COLORFUL STAGE! had a steady revenue, peaking at around $1.2K in the last week of March. Weekly downloads surged mid-March, reaching approximately 2.8K, and then declined to around 1.4K by the end of the quarter. Active users increased significantly, peaking at around 9.2K in mid-March before settling at approximately 8.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.